If you are talking directly with a friend (by phone and so on), then one of you must open the settings and mute the session. Once the cutscene ends, both players will take control of their characters, which are located inside different prison cells and separated from each other.īoth detention cells will open after you try out the ways to communicate. We will try to paint everything as linearly as possible and explain as simply as possible what needs to be done to get out of the prison, which can be perceived as a training level. The first chapter in We Were Here Forever is moderately long, taking you through several rooms with different objectives. And so they alternate from one puzzle to another, trying to get out of the dungeon. In the first case, there is an option to communicate by correspondence on social networks or by phone, but in the second, a classic element of the We Were Here series works: you need a microphone installed on your computer to communicate! One player sees the clues, communicates them to another, and thanks to this, the second gamer solves puzzles. We Were Here Forever is a strictly cooperative game that you can play with your buddies or with a completely random person. We Should Talk | First 10 Minutes of Gameplay
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |